Galaxy Shooter was created in Processing by a team of two during the course 'Programming for Designers' at the IT University of Copenhagen.
Contribution
The game was created in Java. I programmed features and attributes such as: • spaceship controls (mouse movement) • collision boxes (projectiles, level boundaries, enemies, etc.) • particle effect • movement and timing (enemies, projectiles) • scoring system • basic start menu • condition of win/fail states and their outcomes