|
Hypha is a third-person shooter set in an eco-futuristic world. The game was created in Unitiy during the programme, DADIU.
|
Contribution
During the development of Hypha, I was responsible for designing the core experience of the game and for the creation of levels.
I contributed to the project with:
• developing the concept from its early stages
• creating prototypes
• greyboxing and level design
• defining the characteristics and working of the camera
• designing the core game loop
• designing enemies and planning the AI behaviour tree with the tech department
• testing with think aloud protocol
|
|